Turkish Type of Chinese Checkers Game UI

Game Features

  • 2-Player turn-based gameplay
  • Interactive graphical interface
  • Custom movement rules and validation
  • Victory condition tracking
  • Real-time move highlighting

Technical Highlights

  • Object-oriented architecture
  • Custom board state management
  • Event-driven user interactions
  • Efficient move calculation algorithms
  • Responsive canvas rendering

Implementation Details

Built using Python’s Tkinter library, this implementation features a robust game engine that handles complex move validation, piece jumping mechanics, and victory conditions. The game board is rendered using a canvas-based approach with dynamic highlighting for selected pieces and valid moves.

Key Code Snippet

def get_valid_moves(self, pos: Tuple[int, int]) -> List[Tuple[int, int]]:
    if pos not in self.board or self.board[pos] is None:
        return []

    valid_moves = []
    player = self.board[pos]
    directions = self.get_allowed_directions(pos, player)

    # Check for valid moves and jumps
    if not self.jump_in_progress:
        for dx, dy in directions:
            new_pos = (pos[0] + dx, pos[1] + dy)
            if self.is_valid_position(new_pos) and 
               self.board[new_pos] is None:
                valid_moves.append(new_pos)

Project Impact

This project demonstrates expertise in game development fundamentals, algorithm design, and user interface implementation. It showcases the ability to translate complex game rules into efficient code while maintaining an engaging user experience.